TAction | Handles atomic "action" performed by objects in the game |
TAction_ADD_WAYPOINT | The action which adds a waypoint to a stellar object |
TAction_INSERT_WAYPOINT | |
TAction_REMOVE_WAYPOINT | |
TAction_REPLACE_WAYPOINT | |
TActionFleetMovement | |
TActionObject | An object that can execute actions (TAction) |
TActionSequencer | FIXME |
TArmor | TArmor represents a armor for a ship |
TArmorType | TArmorType contains armor efficiencies against different weapons |
TBitmap | |
TCargoBay | TCargoBay represents the cargo bay for a ship design |
TColonizer | TColonizer represents the colonization module, which can be put on a ship design |
TDataPackage | A wrapper for data |
TDataPackageList | A simple list of data packages |
TDefenseType | TDefenseType contains the efficiencies against different weapons |
TDoubleLink< X > | Similar to TLink, but also stores the inverse direction |
TEfficiencyToken | TEfficiencyToken contains the efficiency againts one weapon type |
TEWeapon | TEWeapon represents a standard energy weapon for a ship |
TFighterLauncher | TFighterLauncher represents a fighter bay/launcher for a ship |
TFilter | TFilter represents the amout of information a stellar object is able to percept of an other stellar object |
TFleet | A fleet is the composition of different ships |
TFleetBasic | Basic rule set for TFleet |
TFTLEngine | TFTLEngine represents the FTL engine for a ship |
TFuelScoop | TFuelScoop represents the fuel scoop for a ship |
TFuelTank | TFuelTank represents the fuel tank for a ship |
TGalaxy | Management of all stellar objects for a galaxy |
TGame | Class for game administration |
TGameClient | Class which provides methods which are useful for the client |
TGameCreate | Supports the creation of a new game / universe |
TGameSC | Class which provides methods which are useful for the client as well as the server |
TGameServer | Making turn generation easy |
TItem | TItem represents an basic item you can put onto a ship |
TItemPack | TItemPack saves the type of an item and the amount |
TJammer | TJammer represents a jammer for ships |
TJammerAntiPenetrate | TJammerAntiPenetrate represents an anti penetrate jammer for ships |
TJammerCloak | TJammerCloak represents a cloak jammer for ships |
TJammerDisguise | TJammerDisguise represents a disguise jammer for ships |
TJammerNormal | TJammerNormal represents a normal jammer for ships |
TKWeapon | TKWeapon represents a kinetic energy weapon for a ship |
TLine | Describes a line in 3D Space |
TLink< X > | The class for setting links to objects |
TLinkable | Stores the ID and a list of links which point to this object |
TLinkBase | An easy way to link objects |
TLinkBaseList | List that contains pointers to different(!) links |
TLinkList< X > | A list of links to the same type of object |
TLinkUpdate | Updates link objects during the loading process |
TMineLayer | TMineLayer represents a mine laying facility for a ship |
TMiningBot | TMiningBot represents a mineral mining facility for a ship |
TObjectID | A class for storing an object ID |
TOSVal | Wrapper for an integer number (int4) to prevent overflow errors |
TPEList< X > | Extented version (load + save) of TPList |
TPlanet | The general interface for planets |
TPList< X > | An improved list for pointers only |
TPoint | 3d vector and some standard operations |
TProperty | Base class for all kind of properties |
TRace | Base class for race specific data |
TRAFleetEngineFailureBasic | The basic rules for the rule "fleet_engine_failure" |
TRAFleetEngineFailureStars | The stars! rules for the rule "fleet_engine_failure" |
TRAFleetMovementBasic | The basic rules for fleet movement |
TRAItemAccess | The base class for FIXME |
TRAItemAccessBasic | The basic rules for the rule "item_access" |
TRAItemAccessSL | The Stellar Legacy rules for the rule "item_access" |
TRAItemAccessStars | The stars! rules for the rule "item_access" |
TRandom | A wrapper class for random number generation |
TRectangle | Describes a rectangle in the plane |
TRepairBot | TRepairBot represents a repair module for a ship |
TRuleAtom | The base class for all rule atoms |
tRuleAtomKey | |
TRuleSystem | Stores information about the game rules |
TRuleSystem::tError | |
TScanner | TScanner represents a scanner for ships |
TScannerAntiCloakActive | TScannerAntiCloak represents a active anti cloak scanner |
TScannerAntiCloakPassive | TScannerAntiCloak represents a passive anti cloak scanner |
TScannerAntiDisguiseActive | TScannerAntiDisguise represents a active anti disguise scanner |
TScannerAntiDisguisePassive | TScannerAntiDisguise represents a passive anti disguise scanner |
TScannerNormalActive | TScannerNormalActive represents a active normal scanner for ships |
TScannerNormalPassive | TScannerNormalPassive represents a passive normal scanner for ships |
TScannerPenetrateActive | TScannerPenetrateActive represents a active penetrate scanner |
TScannerPenetratePassive | TScannerPenetratePassive represents a passive penetrate scanner |
TShield | TShield represents a shield for a ship |
TShieldType | TShieldType contains shield efficiencies against different weapons |
TShipDesign | TShipDesign saves the properties of a ship design |
TSPWeaponLauncher | TSPWeaponLauncher represents a SP weapon launcher for a ship |
TStellarObject | Base class for all stellar objects |
TStellarObjectList | A list of stellar objects which can be sorted, merged, filtered etc |
TSTLEngine | TSTLEngine represents the STL engine for a ship |
TStringTools | Some useful tools for manipulating strings |
TSubFleet | A subfleet consists of a number of ships of the same type |
TSubFleetBasic | The basic rule implemenation for subfleets |
TSubstance | Substance handling classes: substance object |
TSubstanceHold | Substance handling classes: substance Hold |
TSubstanceSet | Substance handling classes: substance Set |
TSubstanceType | Substance handling classes: substance Type |
TSystem | The general interface for systems |
TTargetingComputer | TTargetingComputer represents a targeting computer for a ship |
TType | Simple replacement for RTTI (run time type information) |
TUniverse | Contains a list of all galaxies, item lists and other global objects |
TWaypoint | Stores waypoints |
TWaypointList | Stores a list of waypoints |
TWeapon | TWeapon represents an abstract weapon for a ship |