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system_basic.h

00001 // $Id: system__basic_8h-source.html,v 1.1 2002/06/20 17:09:51 mkrohn5 Exp $
00002 
00003 // System Basic Header File
00004 // Written by: Marco Krohn
00005 
00006 // Copyright (C) 2001 - , Marco Krohn, <marco.krohn@gmx.de>
00007 //
00008 // This program is free software; you can redistribute it and/or modify
00009 // it under the terms of the GNU General Public License as published by
00010 // the Free Software Foundation; either version 1, or (at your option)
00011 // any later version.
00012 //
00013 // This program is distributed in the hope that it will be useful,
00014 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00015 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00016 // GNU General Public License for more details.
00017 
00018 #ifndef __SYSTEM_BASIC_INCLUDED
00019 #define __SYSTEM_BASIC_INCLUDED
00020 
00021 #include "gamelogic/system.h"
00022 
00023 class TDataPackageList;
00024 
00025 
00026 
00027 
00028 
00029 //----------------------------------------  class TSystemBasic  ----------------------------------------
00030 
00031 class TSystemBasic : public TSystem
00032 {
00033   public:
00034     TSystemBasic( const TPoint& Pos=0 );
00035     virtual ~TSystemBasic();
00036 
00037     int2 GetNumberOfPlanets();
00044     virtual bool load( TDataPackageList* in );
00051     virtual bool save( TDataPackageList* out ) const;
00052 };
00053 
00054 
00055 
00056 
00057 
00058 #endif        // __SYSTEM_BASIC_INCLUDED

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