00001 // $Id: ra__fleet__movement_8h-source.html,v 1.2 2002/06/20 17:09:51 mkrohn5 Exp $ 00002 00003 // "Rule Atom Fleet Movement" Header File 00004 // Written by: Marco Krohn, <marco.krohn@gmx.de> 00005 00006 // Copyright (C) 2001 - , Marco Krohn <marco.krohn@gmx.de> 00007 // 00008 // This program is free software; you can redistribute it and/or modify 00009 // it under the terms of the GNU General Public License as published by 00010 // the Free Software Foundation; either version 1, or (at your option) 00011 // any later version. 00012 // 00013 // This program is distributed in the hope that it will be useful, 00014 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 // GNU General Public License for more details. 00017 00018 #ifndef __RA_FLEET_MOVEMENT_INCLUDED 00019 #define __RA_FLEET_MOVEMENT_INCLUDED 00020 00021 #include "gamelogic/ruleatom.h" 00022 00023 00024 00025 00026 00027 //---------------------------------------- class TRAFleetMovementBasic ---------------------------------------- 00028 00053 DeclareNewRuleAtom(FleetMovement,Basic) 00054 EndDeclareRuleAtom; 00055 00056 00057 00058 00059 00060 #endif // __RA_FLEET_MOVEMENT_INCLUDED