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fleet_basic.h

00001 // $Id: fleet__basic_8h-source.html,v 1.1 2002/06/20 17:09:51 mkrohn5 Exp $
00002 
00003 // Fleet Basic Header File
00004 // Written by: Marco Krohn
00005 
00006 // Copyright (C) 2001 - , Marco Krohn, <marco.krohn@gmx.de>
00007 //
00008 // This program is free software; you can redistribute it and/or modify
00009 // it under the terms of the GNU General Public License as published by
00010 // the Free Software Foundation; either version 2, or (at your option)
00011 // any later version.
00012 //
00013 // This program is distributed in the hope that it will be useful,
00014 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00015 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00016 // GNU General Public License for more details.
00017 
00018 #ifndef __FLEET_BASIC_INCLUDED
00019 #define __FLEET_BASIC_INCLUDED
00020 
00021 #include "gamelogic/fleet.h"
00022 
00023 
00024 
00025 
00026 
00027 //----------------------------------------  class TFleetBasic  ----------------------------------------
00028 
00040 class TFleetBasic : public TFleet
00041 {
00042   public:
00043     TFleetBasic( const TPoint& Pos=0 );
00044     virtual ~TFleetBasic();
00045 };
00046 
00047 
00048 
00049 
00050 
00051 #endif        // __FLEET_BASIC_INCLUDED

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