00001 // $Id: ra__fleet__engine__failure_8h-source.html,v 1.2 2002/06/20 17:09:51 mkrohn5 Exp $ 00002 00003 // "Rule Atom FleetEngineFailure" Header File 00004 // Written by: Marco Krohn, <marco.krohn@gmx.de> 00005 00006 // Copyright (C) 2001 - , Marco Krohn, <marco.krohn@gmx.de> 00007 // 00008 // This program is free software; you can redistribute it and/or modify 00009 // it under the terms of the GNU General Public License as published by 00010 // the Free Software Foundation; either version 1, or (at your option) 00011 // any later version. 00012 // 00013 // This program is distributed in the hope that it will be useful, 00014 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 // GNU General Public License for more details. 00017 00018 #ifndef __RA_FLEET_ENGINE_FAILURE_INCLUDED 00019 #define __RA_FLEET_ENGINE_FAILURE_INCLUDED 00020 00021 #include "gamelogic/ruleatom.h" 00022 00023 00024 00025 00026 00027 //---------------------------------------- class TRAFleetEngineFailureBasic ---------------------------------------- 00028 00052 DeclareNewRuleAtom(FleetEngineFailure,Basic) 00053 EndDeclareRuleAtom; 00054 00055 00056 00057 00058 00059 //---------------------------------------- class TRAFleetEngineFailureStars ---------------------------------------- 00060 00086 DeclareNewRuleAtom(FleetEngineFailure,Stars) 00087 EndDeclareRuleAtom; 00088 00089 00090 00091 00092 00093 #endif // __RA_FLEET_ENGINE_FAILURE_INCLUDED