00001 // $Id: system__basic_8h-source.html,v 1.1 2002/06/20 17:09:51 mkrohn5 Exp $ 00002 00003 // System Basic Header File 00004 // Written by: Marco Krohn 00005 00006 // Copyright (C) 2001 - , Marco Krohn, <marco.krohn@gmx.de> 00007 // 00008 // This program is free software; you can redistribute it and/or modify 00009 // it under the terms of the GNU General Public License as published by 00010 // the Free Software Foundation; either version 1, or (at your option) 00011 // any later version. 00012 // 00013 // This program is distributed in the hope that it will be useful, 00014 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 // GNU General Public License for more details. 00017 00018 #ifndef __SYSTEM_BASIC_INCLUDED 00019 #define __SYSTEM_BASIC_INCLUDED 00020 00021 #include "gamelogic/system.h" 00022 00023 class TDataPackageList; 00024 00025 00026 00027 00028 00029 //---------------------------------------- class TSystemBasic ---------------------------------------- 00030 00031 class TSystemBasic : public TSystem 00032 { 00033 public: 00034 TSystemBasic( const TPoint& Pos=0 ); 00035 virtual ~TSystemBasic(); 00036 00037 int2 GetNumberOfPlanets(); 00044 virtual bool load( TDataPackageList* in ); 00051 virtual bool save( TDataPackageList* out ) const; 00052 }; 00053 00054 00055 00056 00057 00058 #endif // __SYSTEM_BASIC_INCLUDED